#pragma once

#ifndef __WELCOMELAYER_H__
#define __WELCOMELAYER_H__

#include "basiclayer.h"
#include "SimpleAudioEngine.h"
class welcomeLayer :
	public BasicLayer
{
public:
	welcomeLayer(void);
	~welcomeLayer(void);

	virtual bool init();

	void setupViews();

	static CCScene* scene();

	CREATE_FUNC(welcomeLayer);

	void callback_start(CCObject* object);
	void callback_option(CCObject* object);
	void callback_about(CCObject* object);
	void callback_out(CCObject* object);



};




#endif